Making games and crying about it
since 2008.

Currently: Mimimi’s Final Game

Community

Newsletter, Beta Invitations and Updates

Mimi’s Merchandise Shop

Get crying with some groovy Mimimi hoodies, shirts and more!

Social Media

Chat with the team and our community.

We tweet about our games and fun stuff.

We post updates and answer your messages.

We share stories from our games and the team.

We always read mails, but answers take time.

Games

SteamPlayStationXbox

Shadow Gambit: The Cursed Crew

Rejoice! Shadow Gambit: The Cursed Crew is our first self-published and third real-time tactics stealth strategy game. It is an original IP, completely owned by us, featuring cursed pirates as your crew. Brand new magical skills, a non-linear approach to missions, free character selection, a living ghost ship as your HUB: we are innovating a lot in our genre, while still staying true to the core that makes it so great. How it turns out is still to be seen when the game comes out in 2023, so stay tuned!

Steam

Shadow Tactics: Aiko’s Choice

Since its release in 2016, fans have been asking for more Shadow Tactics content. You have waited long enough! Between finishing work on Desperados III and developing our project Codename Süßkartoffel we actually found a time slot to create a standalone expansion. It’s called Shadow Tactics: Aiko’s Choice. Set in Japan around the Edo era, you rejoin your favorite characters from Shadow Tactics to hunt down the ghosts of Aiko’s past. Shadow Tactics: Aiko’s Choice is now available on Steam!

SteamPlayStationXbox

Desperados III

Desperados III, previously Codename Kartoffel, was a first in our portfolio: the project was a natural follow-up to our previous game. It was still a real-time tactics game. After finishing Shadow Tactics, we felt like staying true to a genre at least once, so we could put all those lessons learned to good use. With the burning ambition to improve technology, gameplay and controls, adding even better features, also came the burden of striving to fulfill expectations. We wanted to deliver the best possible project. Listening to all the positive feedback, we think that we succeeded. Thank you! ❤

SteamPlayStationXbox

Shadow Tactics: Blades of the Shogun

By 2014 we had released a mobile puzzle game about a hot air balloon, and a kid-friendly adventure featuring fantasy creatures fighting each other about color hues. So it came naturally to develop a core-targeted revival of the “stealth-oriented real-time tactics” genre next, or for short: Commandos with ninjas. Right? Shadow Tactics became our first big success, spawning a great community. Although we came dangerously close to bankruptcy, the investment paid off and continues to be the foundation of our future as a game studio.

SteamPlayStation

The Last Tinker: City of Colors

Tinker was our first game to work on full-time, and it was a massive step-up from daWindci. It also marked our transition from mobile to PC, Mac, Linux, and consoles. It started as a university project, without us ever having the intention to release it, considering it way too hard to chew for such a small group of students. Yet, encouraging feedback from various industry veterans led to the decision to keep the team together and start to pay real salaries. If it hadn’t been for Koru, Tap and their very colorful friends, Shadow Tactics might never have come into existence.

iOSGoogle Play

daWindci

daWindci was our very first proper release, meaning it had an official launch date on a large games platform. What started as a hard-to-control but unique take on shoot ’em ups for PC, quickly developed into a perfect title for touchscreen devices. We started on iOS and later re-released a deluxe version, adding Android support and a more international look with a more vibrant color palette. The game’s quality, its unique approach to puzzle gameplay and its positive reception made it a door opener to the games industry.

About Us

Mimimi is an independent game studio based in Munich, Germany. We’ve started working together in 2008. Three pillars build the foundation of our studio:

  1. We want all Mimimis to be really happy.
  2. We pour all of our heart and soul into what we do.
  3. We value art, entertainment and quality.

If you need all the data, check out our:

Team & Jobs

  • Frieder
    Frieder
  • Anisha
    Anisha
  • Joey
    Joey
  • Simon
    Simon
  • Tati
    Tati
  • Elena
    Elena
  • Jonas
    Jonas
  • Hambo
    Hambo
  • Mo
    Mo
  • Felix
    Felix
  • Flo
    Flo
  • Cem
    Cem
  • Lucas
    Lucas
  • Philipp
    Philipp
  • Tom
    Tom
  • Jojo
    Jojo
  • Luca
    Luca
  • Dom
    Dom
  • Matt
    Matt
  • Ramón
    Ramón
  • Olaf
    Olaf
  • Antony
    Antony
  • Beff
    Beff
  • Adriano
    Adriano
  • Fabian
    Fabian
  • Kraut
    Kraut
  • Maria
    Maria
  • Coco
    Coco
  • Florian
    Florian
  • Mathes
    Mathes
  • Fridolin
    Fridolin
  • Kay
    Kay
  • Alex
    Alex
  • Tobias
    Tobias

The Mimimis are a friendly team, currently finishing up Shadow Gambit: The Cursed Crew. We are not hiring anymore.

  • We worship great games – and know how they should feel like.
  • We love working together – and enjoy spending time with the team.
  • We discourage crunch – and convert overtime to free time.
  • We always strive for quality – and want to be proud of our creations.
  • We play on consoles and PC – and focus on these platforms.